Thirty years of one continuity, from Mighty Morphin to Cosmic Fury.
Nine hundred and seventy-odd episodes is not a watchlist, it is a decade of evenings. The good news is that the show was built to be joined and left, a new team almost every year, each with its own beginning and ending, so you do not have to treat it as one queue. Start at the start, but know where you are heading.
Seen some of these already? Tap the circles to tick them off. The full list below fills in as you go.
The one everybody means. It sets up Zordon, the Command Centre, the Zords and the five teenagers, and it does it without assuming you know anything. Sixty episodes is long by modern standards, but it is episodic: you can stop anywhere.
Where the first five years actually end. In Space closes the Zordon story properly, and it is the season long-time fans point to when they want to prove the show could land a finale. If you watch the Saban era for one payoff, it is this.
Watched out of order on purpose. RPM was written as its own dimension, so it needs no prior knowledge at all, and it is the season with the strongest reputation among people who came back to the show as adults, a post-apocalyptic premise played much straighter than the format suggests.
Then what? From there, pick an era rather than a queue. Each of the four below is self-contained enough to finish on its own, and the tracker counts them separately so you can complete one without staring at the other twenty years.
A suggested way in, not an official one. The full list is below: tick anything off in either place.
Your progress is saved on this device automatically. The code below takes a copy out and puts it back. Moving a whole list onto a device that has nothing on it yet is part of the subscription.
The code holds only this franchise. The link opens the tracker with your progress already filled in, good for showing someone where you're at. The image is a picture you can keep anywhere: scan the code on it with a phone, or drag the file back in below.
Every franchise you have touched, in one code.
Scan it with another device's camera, or paste the code in below. It never leaves your browser.
This reads the progress stored inside the picture, so nothing has to be retyped. If the image has been through a messaging app it may have been re-encoded and lost that: scan the code on it instead, or copy the code printed along the bottom.
Takes either kind of code. A single franchise code replaces that franchise, on any device. An everything code merges by default, so nothing you have ticked on this device is lost. Putting a whole list onto a device that has nothing on it yet is the part an account pays for.
Read only. This never changes what you have saved, and nothing leaves your browser. The code has to be their code for this same franchise: codes do not carry a name, so one from somewhere else may not be recognised as wrong.
Your email is confirmed and your account is ready. Everything you tick is saved on this device, as it always was.
Part of the subscription.
Your SagaList account.
Nothing else happens until you follow the link. If it has not arrived in a few minutes, look in your spam folder and search for SagaList. It is sent from a no-reply address on our own domain, so there is nothing to reply to.
Both addresses get an email: the new one to confirm it, and the old one so that nobody can move your account without you knowing. Nothing changes until you follow the link.
Signing out leaves everything you have ticked on this device exactly where it is. It only stops it syncing.
This removes your account, your email address, and the progress stored on our side. It cannot be undone and we cannot get it back for you.
This stops your subscription too. It is cancelled at Stripe in the same step, so nothing more is charged. The rest of this month is not refunded and you will not be able to use it, so cancel from Manage or cancel and delete later if you would rather keep it.