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Mobile Suit Gundam

A dozen separate universes share the name, and the oldest one was made in an order that has nothing to do with its own history.

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Where to start with Mobile Suit Gundam

The first decision is not what order to watch, it is which universe to watch. Most of the titles on this page share nothing but the name, the word Gundam and the shape of the robots, so picking a universe settles almost everything. The path below picks the shortest complete one first, then goes back to the long one.

  1. 1
    The Witch from Mercury, season 1 Mobile Suit Gundam: The Witch from Mercury

    Twelve episodes, a self contained world, and nothing before it. It is the cheapest way to find out whether you like Gundam at all, and if you do not, you have spent five hours rather than fifty.

  2. 2
    The Witch from Mercury, season 2 Mobile Suit Gundam: The Witch from Mercury

    Twelve more and the story is finished. There is no third season and no film to chase, which is unusual here and is the reason this is the recommended door in.

  3. 3
    Mobile Suit Gundam (1979) Mobile Suit Gundam

    The Universal Century starts here and everything else in that group assumes it. Forty three episodes of 1979 television, or the 1981 film trilogy if the animation is a barrier, which covers the same events in about seven hours.

  4. 4
    Mobile Suit Zeta Gundam Mobile Suit Zeta Gundam

    Eight years on, the same characters, and the point where the Universal Century turns into a running history rather than one war. Watch it before any of the side stories, whatever their dates say.

  5. 5
    Mobile Suit Gundam: Char's Counterattack Mobile Suit Gundam: Char's Counterattack

    Two hours that close the story the 1979 series opened. It comes after ZZ chronologically, but ZZ can be skipped on a first run and this film still lands.

Then what? After that you have a choice rather than a queue. Inside the Universal Century, Unicorn is the natural next stop, followed by Narrative and then the Hathaway films; the One Year War side stories, 0080, 0083, The 08th MS Team, Thunderbolt and Requiem for Vengeance, can be watched at any point once you have seen the 1979 series, and 0080 is the one to try first. F91 and Victory Gundam sit centuries later and need nothing else. Everywhere else on the page is a separate universe with its own beginning: Iron-Blooded Orphans, 00 and SEED are the usual second picks, G Gundam and Wing are the 1990s ones people argue about, and the Build series only makes sense once you recognise the model kits.

A suggested way in, not an official one. The full list is below — tick anything off in either place.

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